Senior Level Designer (f/m/x) für Frankfurt am Main gesucht
Arbeits- und Stellenangebot im Regiobizz Arbeitsmarkt
Job Kategorie: Sonstige Branchen Sonstige Tätigkeitsbereiche
Stellenangebot Basisdaten
- Arbeitsort:
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DE 60311 Frankfurt am Main
- Umkreis:
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keine Angabe.
- Art der Arbeitsstelle:
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- Letze Aktualisierung:
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15.01.20252025-01-15
Stellenausschreibung: Senior Level Designer (f/m/x)
- Arbeitgeber bzw.
Arbeitsvermittler
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DECK 13 Interactive GmbH in Hamburg
- Branche
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Sonstige Branchen
- Kategorie
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Sonstige Tätigkeitsbereiche
- Stellenbeschreibung
- Our Story: At DECK 13 Interactive, we’re more than just a game
development studio—we’re a diverse, passionate community of
creators dedicated to crafting unforgettable gaming experiences. Since
our founding in 2001, in the heart of Frankfurt, Germany, we’ve been
pushing the boundaries of what’s possible in PC and console games.
Now part of the PulluP Entertainment group, our team of around 100
talented professionals continues to shape the future of gaming.
We’re the minds behind titles like Lords of the Fallen , The Surge
series, and Atlas Fallen , known for their rich worlds and immersive
gameplay. But we believe the best games are still ahead of us, and
that’s where you come in. We’re looking for a talented and
passionate Senior Level Designer (f/m/x) to join our team immediately
and help us bring dynamic, lifelike movements to our next generation
of immersive worlds. Your Quest: As Senior Level Designer, you’ll be
shaping the game world to guide players through and create engaging,
varied gameplay scenarios. In addition you will collaborate on shaping
workflows and processes of the Level Design department and help
nurture our common vision and culture. Level Creation: Drive the
planning, design, balancing, tuning, implementation and polish of
interactive 3D levels that build on the creative direction of the
product. Strive to bring together a wide range of systems and elements
that make up the game world and create immersive gameplay scenarios.
Ensure balanced pacing and cohesiveness of gameplay elements in level
designs and see to players being able to instinctively navigate the
game world. Leverage powerful editors and scripts to move concepts and
designs to actual implementation. Resourcefully navigate constraints
and challenges by finding creative solutions to work around them.
Ownership: Take ownership of and assume a key role in driving the
conceptualization of the game world and implementation of level design
and gameplay scenarios in an interdisciplinary team. Provide, receive
and process feedback across level content and across the game.
Demonstrate a high level of ownership and responsibility in your day
to day work and across disciplines. Display a high amount of
motivation and diligence in your work towards our common vision.
Support your Lead in managing the Level Design department by taking
organisational responsibility, shaping processes, mentoring junior
team members and nurturing team culture as a role model. Collaboration
and Coordination: Become a full member of our design team. Work
closely with the Lead Level Designer to ensure the timely completion
of tasks at the desired quality level. Collaborate with other
designers and departments (such as Level Art, Narrative) while shaping
game world and features to create a cohesive vision and experience.
Ensure the communication and proper documentation of design work and
gameplay systems. Your Toolkit: Experience : 5+ years professional
experience in the field of game design, with strong work samples or
online portfolio showcasing previous work. Level & Environment
Authoring : Expertise in gameplay space design, level production and
implementation of gameplay features into the game world. Engine
Proficiency : Strong knowledge in Unreal Engine 5 and preferably
additional working knowledge of other professional game development
editors. Collaborative Spirit: A team player with strong communication
skills and a passion for working in a creative, interdisciplinary
environment. Mindset : A positive, solution-oriented attitude, with a
willingness to embrace challenges and learn from diverse perspectives.
You Get Extra XP For: Experience in programming/scripting. Proficiency
in 2D/3D production software such as Photoshop, Maya, Blender. Prior
work experience in adjacent disciplines such as Combat Design, Quest
Design, UX Design, Art Disciplines. Prior experience & responsibility
in project or team management roles. Power-Ups You Receive: At DECK 13
Interactive, our people are at the heart of everything we do. We
believe in creating an environment where you feel valued, supported,
and empowered to do your best work. Here’s what we offer to make
that happen: A modern, centrally located office in Frankfurt, Germany
(near Messe). Free language courses to help you expand your skills.
Monthly allowances for remote working and fitness studio memberships.
A monthly allowance for the Deutschlandticket to ease your commute.
Tax-free Probonio vouchers available every month. Free access to an
online mental health platform (Mindsurance) to support your
well-being. Opportunities for career growth with a yearly learning &
development budget. Flexibility with remote work within Germany, plus
30 days of remote work abroad per year. 28 days of paid vacation, plus
the 24th and 31st of December off. Participation in our bonus system
after your first shipped project. Our Commitment to Inclusivity: DECK
13 Interactive is an equal opportunity employer. We celebrate
diversity and are committed to creating an inclusive environment for
all employees. We welcome applications from all individuals regardless
of gender, race, ethnicity, religion, sexual orientation, age,
disability, or any other characteristic that makes you unique. We
believe that diverse teams create the best games, and we’re
dedicated to building a workplace where everyone can thrive.
- Qualifikation
- Arbeitskräfte
- Verdienst:
- n.a.
- Bewerbung an
- DECK 13 Interactive GmbH
Am Strandkai 1
De 20457 Hamburg
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